Category Archives: 00. Examples

Light Bodies

example of simple light-based tangible devices that react to sounds in different environments. aim of the project is to explore artifacts as a medium of expression in various public performances also see: http://portal.acm.org/citation.cfm?id=1709886.1709908&coll=ACM&dl=ACM&CFID=100980193&CFTOKEN=43665889 Advertisements

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Backup box

interesting tangible design speculating on how we might interact with (and pass on) data capturing mundane moments of everyday life also see some previous work here: http://portal.acm.org/citation.cfm?id=1517664.1517678&coll=ACM&dl=ACM&CFID=100980193&CFTOKEN=43665889

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Interactive Cubes

http://www.interactiondesignblog.com/2008/06/when-poor-usability-services-the-user-experience/ This is a concept by Mattias Anderson. He designed a remote control in the form of two cubes. The way the user interacts with the cubes controls the functions on the TV or media player. For example, when the … Continue reading

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Leveraging the Natural World: WhiteOut

from: http://www.dezeen.com/2010/02/24/whiteout-by-spaceoperaform/ “Called WhiteOut, the installation consists of parallel panels made of thermally-bonded polypropylene filaments, suspended from the ceiling.  The screens move apart in response to the static charge of visitors walking between them, returning to their positions once people … Continue reading

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HTML5 Interactive Video in Chrome

Check out this interactive HTML5 video.  You have to be using Google Chrome browser to see this – The Wilderness Downtown.   Be sure to watch until the point where you can make a postcard, and then after.

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The Time Fountain

http://www.youtube.com/watch?v=rvY7NGncCgU

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MoMo

Momo is a haptic navigational device that requires only the sense of touch to guide a user. No maps, no text, no arrows, no lights. It sits on the palm of one’s hand and leans, vibrates and gravitates towards a … Continue reading

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